20 Strong: Hopplomachus Victorum (EN) - Chip Theory Games - Board Games

20 Strong: Hopplomachus Victorum (EN)

20 Strong: Hopplomachus Victorum (EN)

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Produktdetails

An expansion deck for 20 Strong based on the world of Hopplomachus Victorum.

20 Strong is a new deck-based game system from Chip Theory Games, capable of being played in about 30 minutes or less. We say “game system” because the idea behind 20 Strong is a small nucleus of simple, adaptable rules that can then be applied to a variety of unique decks, each with their own set of mechanics. We are launching 20 Strong with three such decks – one set in the world of Too Many Bones, one set in Hoplomachus: Victorum, and one in the new universe of the space-faring Solar Sentinels. We have more decks in development and plan to release them regularly if our customers are excited by them. For now, 20 Strong is a solo-only game, but even that could differ in future decks using the ruleset.

The object of a game of 20 Strong is to progress through a shuffled deck of cards, each card bearing a unique challenge. This challenge could be in the form of an enemy, a unique scenario, or some other requirement (for example, players of the Too Many Bones deck might expect to see a Lockpicking challenge or two). Challenges usually require a certain number of successes to complete, which you earn by rolling a set of 17 dice with different odds for a hit (these dice, along with three adjustable stat dice, make up the “20” in 20 Strong).

 —description from the publisher


7.7
20 Strong: Hopplomachus Victorum (2023)
Spielerzahl 1 Spieler Empfohlen: 1 Spieler Am besten: 1 Spieler
Empfohlenes Alter 0+ Jahre
Komplexität Medium (2.78 / 5)
Sprache English
Sprachabhängigkeit Umfangreiche Verwendung von Text
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Customer Reviews

Based on 2 reviews
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S
Stephane P.

20 Strong: Hopplomachus Victorum - Kickstarter Edition (EN)

R
RobertB
Cool Game

Game Material
The Dice and the Time tracker are from the base game and are very good. The game specific cards pick up the theme from Hopplomachus Victorum fantastically.
Rules:
Like the "Too many Bones" expansion some small rule changes and additions create a totally new game. This time it is all about recruiting dice, setting up camp and all this on Mount Vesuvius. Even the "Scion" effect made it into the game. I love the challenge of managing the dice and choosing which camp to go to. The game is rather difficult . There is enough luck and randomness involved, so that the game is very replayable.
The game is quickly set up. I need about 5-30 minutes to play.

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