Conquest and Consequence (EN) - GMT Games - Board Games

Conquest and Consequence (EN)

Conquest and Consequence (EN)

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Produktdetails

Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system. Militarist Japan, the first Asian power to modernize, seeks to replace the European colonial empires in East Asia with a true “all-Asian” empire, with itself as the natural leader. The Communist Soviet faction comprises the Siberian USSR and the Red Chinese revolutionaries. The Capitalist USA faction consists of the United States, the British Empire, and the struggling regime of Nationalist China. The game begins in 1936 with the Militarists in control of Japan and expansion on the agenda. Its [war] industry is well developed, but it is weak in population and particularly resources. Its battle-hardened army has easily overrun resource-rich Manchuria, and a weak China awaits.

8.0
Conquest and Consequence (2021)
Spielerzahl 2-3 Spieler Empfohlen: 2–3 Spieler Am besten: 3 Spieler
Empfohlenes Alter 12+ Jahre
Spieldauer 360 Minuten
Komplexität Heavy (3.83 / 5)
Sprache English
Sprachabhängigkeit Text im Spiel - benötigt grundlegende Sprachkenntnisse
Verlag GMT Games
Spieldesigner Craig Besinque
Illustratoren Charles Kibler
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