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Davos could make out the striped hulls of Salladhor Saan's ships beyond, but he knew he would never reach them. A wall of red-hot steel, blazing wood, and swirling green flame stretched before him. The mouth of the Blackwater Rush had turned into the mouth of hell.
–George R.R. Martin, A Clash of Kings
Fantasy Flight Games is proud to announce Tyrion’s Chain, the sixth Chapter Pack in the War of Five Kings cycle for A Game of Thrones: The Card Game!
The War of the Five Kings has reached its tipping point. Stannis Baratheon marches on King’s Landing by land and by sea, sending his powerful navy up the Blackwater Rush to seal off any escape. Tywin Lannister moves south with all speed, leaving the north to House Stark and House Greyjoy, but his mighty armies will never arrive before the city is besieged. In the end, the man who sits the Iron Throne at the end of the battle may be determined by nothing more than the ingenuity of Tyrion Lannister’s defenses.
With the Tyrion’s Chain Chapter Pack, the War of Five Kings cycle approaches its dramatic conclusion. Here, you’ll find plenty of new support for Summer and Winter decks, inviting you to draw your strength from the warm zephyrs of summertime or the howling gales of winter. As the final chapters of A Clash of Kings play out in the card game, you’ll also find iconic characters entering the game for the first time, including Qhorin Halfhand, Salladhor Saan, Podrick Payne, and Ser Arys Oakheart. It’s time for you to rally behind your King and enter one of the greatest battles in the game of thrones!
Raiding from the Sea
Stannis Baratheon’s fortress of Dragonstone is an island, situated off the eastern coast of Westeros. For the early days of the war, Stannis’s powerful navy protected him from the probing attacks of his rivals, but in truth, his navy is primarily composed of mercenaries—and those mercenaries are sworn to the self-titled Prince of the Narrow Sea, Salladhor Saan.
Salladhor Saan (Tyrion’s Chain, 109) enters the game as a Baratheon card, but like any good Mercenary, he’s not above working for the highest bidder. In fact, you may quickly find that Salladhor Saan would find a warm welcome among his fellow Raiders of House Greyjoy. Though his intrigue icon can be important among the warriors of House Greyjoy, Salladhor Saan also bears an ability, which reads, “Reaction: After you win a challenge in which Salladhor Saan is participating, put a Warship location or a Weapon attachment into play from your hand.”
It’s easy to see how Salladhor Saan’s ability makes him a natural fit for House Greyjoy. With all of the game’s currentWarships at their disposal, gaining a powerful location like Great Kraken (Core Set, 78) without having to pay for it could be a powerful swing in your favor. You could even trigger Great Kraken after putting it into play, provided your challenge was unopposed! And of course, you’re not just limited to Warships: Salladhor Saan can also springWeapon attachments into play, such as a Fishing Net (The King’s Peace, 52) or a lethal Throwing Axe (Core Set, 77). Alternatively, you could remain within your home faction of Baratheon to suddenly put King Robert's Warhammer(Taking the Black, 8) or Lightbringer (Core Set, 58) onto one of your characters.
Though he’s quite skilled at gathering a navy around himself, Salladhor Saan would have little place commanding a navy without his own Warship to bring to the action. Salladhor Saan’s flagship, The Valyrian (Tyrion’s Chain, 108), offers a powerful effect for anyone who opposes the might of House Lannister. As an Action, you can kneel The Valyrian to increase an attacking character’s STR—and that increased STR is directly related to the amount of gold in the defending player’s gold pool!
Given the importance of events, many players will save gold into the challenges phase no matter which faction they play, but as the game goes on longer and fewer characters enter play, it’s not uncommon to see four or more gold sitting unspent on your opponent’s side of the table—especially if they’re playing as House Lannister. Now, The Valyrian gives you a chance to capitalize on that unspent gold, while making characters like Balon Greyjoy (Core Set, 68) practically unstoppable. As a final touch, you can hold The Valyrian in your hand until the final moment, ambushing it into play just before you use it to smash through your opponent’s defenses.
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Language: English