Café (DE/EN/ES) - Pythagoras - Board Games

Café (DE/EN/ES)

Café (DE/EN/ES)

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German, English, and Spanish
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Product description

During King's D. João V kingdom, Portugal was a major European power. From Brazil, the king ordered Sargent Melo Palheta to travel to the French Guyana to formally establish the Utrecht Treaty of 1713 and to secretly bring coffee seeds to Brazil.
The Sargent was successful and by 1800 Brazil was already one of the largest and biggest coffee producers in the world.

In the early XX century, coffee from Brazil, São Tomé and Príncipe, Angola and Timor is largely appreciated in Portugal and inspires the appearance of prestige coffee shops in emblematic locations that attract the elite. Through dedication, hard work and competence, the Portuguese XX century witnesses the birth of one of the biggest coffee industries in the world.

In Café, 1 to 4 players represent coffee companies, that from plantation, aging, roasting and distribution, try to create and control the best supply chain of coffee.


7.2
Café (2020)
Number of players 1-4 players Recommended: 1–4 players Best: 2 players
Recommended age 8+ years
Playing time 45 minutes
Complexity Medium (2.04 / 5)
Language German, English, and Spanish
Language Dependence No in-game text
Publisher Pythagoras
Designers Costa, Rôla
Artists Marina Costa
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Customer Reviews

Based on 1 review
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Pranav G.
A small-box game with a nice theme; Easy to introduce to casual gamers.

Café elegantly combines engine-building, spatial puzzle (tile/card laying) and optimization of limited action points. During the game, you select cards from the market and add them to your coffee supply chain; and in the second phase, use the icons on the cards to produce, dry, roast or ship coffee.
Table Space: The game occupies a decent bit of table space- I took it with me on vacation, and while I could not play it with my friends on a train, we were able to play while taking a break at a cafe.
Components: The cards themselves are of good quality and don't need to be sleeved. The different colours of the coffee 'cubes' may not be easily distinguishable to someone who is significantly colour-blind. The rules come in two variants (Standard and Advanced).
Gameplay: My review is based solely on experience playing the Standard variant. Under the Standard variant of the rules, there is little player interaction as each player must focus on building their own engine (or to be more accurate- coffee supply chain). The advanced variant introduces an element of competing with other players and bidding for cards available to pick up from the market.
Vibe: I think the game can be both fun and meditative, so long as your playstyle does not emphasise on perfectionism or desperation to achieve a set outcome in the long-term (or in other words, if you like going with the flow of the cards that are dealt to you).
Replayability: After one game was played, neither my friends nor I had the urge to play it again. However, it seems like a game we'll come back to again from time to time if we are in the mood for something light and short, but still reasonably crunchy. I don't see this game going stale after a few plays.
Score: 4/5 stars (I reserve perfect scores for games which leave me longing to play them again!)

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