Product description
Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system. Militarist Japan, the first Asian power to modernize, seeks to replace the European colonial empires in East Asia with a true “all-Asian” empire, with itself as the natural leader. The Communist Soviet faction comprises the Siberian USSR and the Red Chinese revolutionaries. The Capitalist USA faction consists of the United States, the British Empire, and the struggling regime of Nationalist China. The game begins in 1936 with the Militarists in control of Japan and expansion on the agenda. Its [war] industry is well developed, but it is weak in population and particularly resources. Its battle-hardened army has easily overrun resource-rich Manchuria, and a weak China awaits.
Conquest and Consequence
(2021)
Number of players
2-3 players
Recommended: 2–3 players
Best: 3 players
Recommended age
12+ years
Playing time
360 minutes
Complexity
Heavy (3.83 / 5)
Designers
Craig Besinque
Artists
Charles Kibler
More about this game
View product on BoardGameGeek.com
You may also like
More from GMT Games
More from All
Recently viewed